ffxi power leveling - Black Mage Guide(8)

 

Tue, November 22, 2011

   

This is the part 8 of ffxi power leveling  Black Mage Guide.

 

V - Leveling

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Early Leveling

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I'm not going to go into a whole lot of detail here. Just zap stuff and melee.

To get spells off while in melee range (attacks by enemies interrupts

spellcasting), start casting the moment you see their animation for their

attack start, with the time it takes the message for the spell being activated

to go to the server, your spell should go off uninterrupted.



You will also probably want to macro your spells. Go to your big menu ( - key

on the numpad), scroll to Macros, then edit them. To make a spellcasting

macro, in the main macro window, type: /magic "spellname" . If you want to

target yourself, do /magic "spellname" .



The best enemies for you to fight are worms (permanently held in place, no fear

of melee attacks), and ones where you can use your terrain to your advantage.

This goes back into starting at Windurst. The Horuhoto (I hope I spelled that

right) ruins are really the best place for leveling from 5-10 as a BLM.

There's several entrances to the Horuhoto ruins around Sarubaruta. In some of

these, there are platforms you can stand on and rain magical death upon your

foes as they try to walk around the platforms to you, leaving them decimated by

the time they finally reach you.



Once you hit 10 or so, you can go to Tahrongi Canyon (exit NE from East

Sarubaruta) and group there, and perhaps the Maze of Shakhrami. You'll really

want to group at this point - FFXI absolutely isn't a soloing game (unless you

play a BST, but that's something else). The Maze is full of worms, so you can

make 100% mage groups.



At 15 or 16, you'll want to go to Valkurm and start working on collecting items

for the Subjob quest. To get to Selbina and Valkurm, go east from Tahrongi

into Bururimu, then south to Mhaura port. Please note, this walk is anything

but safe. Take the boat to Selbina, makes sure to set your home point, and

head out looking for a group.



I'm not going to detail the subjob quest, you can get that elsewhere. Simply

put, kill Clippers for a Crab Apron, kill Damselflies for the Worm, and kill

Ghouls for a Magicked Skull. Turn these in to an NPC by the water in Selbina

at Level 18, and you'll gain the ability to have a Subjob.



Beyond this, I'd stay in Valkurm fighting Pugils until 20.





Intermediate Leveling

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The options at this point are pretty limited. You'll probably want to start

either in Qufim Island (north of Jueno, exit from Port Jueno), or Korroloka

Tunnel (off of the Zehrun Mines in Bastok). Qufim is the most popular

typically, and as such, the most crowded, but it's really your best bet until

at least the mid-late twenties. At this point you can try the surrounding

areas of Jueno, namely, Batallia Downs, Saromogue Champaign, Rolanberry Fields,

and Delkuft's Tower (I'm sure I misspelled some of those).



Contrary to popular rumor, at least on Midgardsormr, Batallia Downs is not a

good leveling area. In fact, it sucks, things aren't worth the exp, and are

very dangerous. Bomb Tosses, monsters that will always outrun you, etc. I

really reccomend against it. As much as I know I'm contributing to the

overcrowding of Qufim, I'd stay there and hunt Acrophies.

 

 

Please view "Black Mage Guide(9)"  to get the rest of this ffxi power leveling guide information.

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